Wargaming, Mission Planning, & Training

Train Warfighters For Orbital Warfare Without Real-World Risk

Auria’s gamified simulations use AI adversaries to prepare warfighters for orbital combat, without the real world risk.

The Challenge

Traditional Training Can’t Prepare Operators For Space Warfare

  • Reading about rendezvous proximity operations in a textbook doesn’t prepare warfighters for real-world encounters.
  • On-orbit maneuvers risk collisions, create debris, and expose tactics to adversaries.
  • Static adversaries behave predictably and operators never experience adaptive threats.
  • Each military unit and commercial operator develops their own training approach creating inconsistent readiness levels.
The Solution

Auria Builds Readiness Through Physics-Based Gamified Training

We combine engaging gameplay with realistic physics and AI adversaries. Operators develop orbital warfare intuition through scenarios impossible to practice with real satellites.

Gamified Learning Makes Training Engaging

Operators master complex orbital mechanics through campaign modes, skill progression, and leaderboards that make practice feel rewarding. Our games drive voluntary repetition; operators spend hours training because they want to, not because they have to.

AI-Powered Adversaries Provide Realistic Opposition

Operators face machine learning opponents that adapt tactics and force dynamic responses in real time. Our AI red forces maneuver, jam, and deceive unpredictably, the way actual threats behave.

Physics-Based Scenarios Teach Real Orbital Mechanics

Operators learn what’s actually possible through physics engines that model real orbital dynamics, propellant constraints, and sensor limitations. Our training scenarios produce the same outcomes real satellites would, building intuition that transfers directly to console operations.

Risk-Free Environment Enables Failure Learning

Operators experiment with aggressive tactics and test assumptions, making mistakes that teach consequences without real-world damage. Simulation lets people fail safely, building the judgment that only comes from experience you can’t get any other way.

Sandbox Mode Supports Mission Planning

Operators rehearse actual missions using real orbital data before execution, running what-if analysis to spot risks and opportunities. Blue force laydown and threat flyout tools let teams test approaches before satellites move, catching issues while they’re still fixable.

Capabilities

Solutions for orbital warfare training and mission rehearsal

Why Auria

Built With Warfighters For Warfighter Readiness

STARCOM’s Tool Of Record
Over 1,500+ BORG and Keplera Users
Operators Choose To Train Voluntarily
Physics Engine Validated Against Real Operations

STARCOM’s Tool Of Record

We’re becoming the sole-source training tool for all Space Force STARCOM operations. We are not one option among many. We are the standard.

Over 1,500+ BORG and Keplera Users

Deployed across the US Space Force, Air Force Association, Joint Capabilities Office, USAFA, and National Space Defense Center.

Operators Choose To Train Voluntarily

Leaderboards, achievements, and campaign progression tap into competitive instincts, turning practice into something operators do voluntarily, which is when real expertise builds.

Physics Engine Validated Against Real Operations

Decades of domain expertise ensure simulations teach correct physics, building intuition that transfers directly to console operations where getting it wrong has consequences.

Trusted by Space Force for warfighter training

US Space Force

STARCOM

When the military needs operators trained on orbital warfare, rendezvous proximity operations, and ASAT countermeasures, they choose Auria’s gamified system with AI adversaries.

Defense Centers

Joint Capabilities Office and Defense Centers

When defense organizations need human-machine teaming that blends AI with operator decisions, they choose Auria.

Air Force Assoc.

Air Force Association Training Programs

When training programs need tools that work in both cloud and desktop environments, they choose systems that adapt to their infrastructure.

International

International and Commercial Operators

When international customers need orbital warfare training without classified systems, they choose Auria.

Product Families

Crucible Software Trains Operators For Battlespace Readiness

Crucible

Crucible

View the full Crucible product family

Explore Crucible

Crucible

BORG (Battlespace Operational Readiness Game)

Gamified training system teaching orbital mechanics through rendezvous proximity operations, ASAT avoidance, electronic warfare with AI adversaries.

Explore BORG

Crucible

Keplera

ITAR-compliant BORG baseline supporting non-Government, allied, and commercial customers.

Explore Keplera

FAQ

Common questions about orbital warfare training

What is orbital warfare training and why does gamification matter for military readiness?
How does BORG teach complex orbital mechanics through game-based scenarios?
What makes AI adversaries more effective than scripted training scenarios?
Who uses BORG for space operations training and what organizations deploy it?
How does physics-based simulation prepare operators for real orbital missions?
Can operators use training systems for actual mission planning and rehearsal?
How does Keplera support international and commercial satellite operator training?
What is Live, Virtual, Constructive (LVC) training environment for space operations?
How does BORG integrate with existing Space Force training programs and curricula?

Orbital warfare training prepares operators for rendezvous proximity operations, ASAT countermeasures, and electronic warfare through simulations. Gamification transforms training into engaging challenges through leaderboards, achievements, and campaign modes. BORG’s game-based approach drives voluntary practice beyond required hours — operators spend more time training because they want to, building expertise impossible through mandatory classroom attendance alone.

BORG teaches through physics-based scenarios where operators learn by doing, not reading. Campaign modes progress from basic orbital mechanics through advanced rendezvous operations and ASAT avoidance. Physics engine models authentic orbital dynamics and constraints so training produces the same outcomes real satellites would. Sandbox mode enables what-if analysis testing assumptions risk-free before applying lessons operationally.

AI adversaries adapt tactics dynamically forcing operators to respond to intelligent opposition rather than memorized sequences. Scripted scenarios follow predetermined paths enabling operators to game scenarios without learning genuine decision-making. BORG’s machine learning opponents analyze tactics, adapt maneuvers, and create unpredictable challenges mirroring actual threats — preventing memorized solutions and developing flexible thinking required operationally.

US Space Force STARCOM uses BORG as a tool of record for space training. Deployed at Joint Capabilities Office, US Air Force Academy, National Space Defense Center, and Air Force Association programs. Over 8,000 military operators trained through BORG. International allies and commercial operators use Keplera, the ITAR-compliant version supporting coalition training.

Physics-based simulations model real orbital dynamics, propellant constraints, sensor limitations, and communication delays. BORG’s physics engine replicates actual satellite behavior so training scenarios produce identical outcomes real satellites would. Operators learn authentic constraints — propellant budgets matter, orbital transfers require precise timing, sensors have limited fields of view. Skills developed in simulation transfer directly to console operations.

Yes. BORG sandbox mode supports mission planning using real orbital data. Operators import satellite ephemerides, ground stations, and threats, rehearsing maneuvers before satellites move. Mission rehearsal catches problems during simulation when they’re fixable rather than discovering issues during execution when consequences are real.

Keplera provides an ITAR-compliant version of BORG, enabling allied partners and commercial operators to train without accessing classified systems. Technology transfer restrictions normally prevent international collaboration. Keplera supports coalition operations requiring common platforms and commercial operators needing military-grade orbital awareness training without compromising classified information.

LVC integrates live operators, virtual simulations, and constructive models creating a unified platform where space trains alongside air, land, sea, and cyber domains. Stovepipe training isolates space from joint force. BORG’s LVC environment enables multi-domain exercises where space operators practice cross-domain coordination real missions require.

BORG deploys as an institutional training system with modular scenarios supporting specific learning objectives. Cloud-based and desktop options accommodate various environments. Campaign modes provide structured progressions while skirmish modes enable specific skill practice. BORG becoming the STARCOM tool of record provides a common training baseline eliminating inconsistent unit-specific approaches.

Ready To Build Warfighter Readiness?

Whether you train one operator or an entire command, our proven gamified training deploys rapidly and scales from individual learning to joint exercises.